Chipping Away at Writer's Block  

Posted by Jonathan Hop

I hate writer's block.  It's the bane of my existence.  It reminds me how much of an emotional process it is to bring a novel into reality.  If it were simply a matter of sitting at my desk for eight hours like a typical nine to five job, then life would be easier.  Fact of the matter is, creativity is a fickle creature.  It will play with you in grassy fields through scores of daisies, only to leave you an hour later when it wants to hide away in some unknown destination it has never told you of.  Creativity is the engine and when it stalls, you're left out in the cold.  I've tried long and hard to temper my emotions with discipline, but being a rather free minded person to begin with, it's been a rather hard road.  However, today I think I came across an idea that has appeared to have helped me, and could possibly bolster your writing career as well.

I've written three books so far so it seems like it would be weird that I've only just now come up with a sure-fire strategy to overcome writer's block.  Truth be told, I wrote my three Go books and my book on South Korea relatively quickly.  Writer's block did not have a chance to sneak up on me because my emotions were running high.  I was in a trance like state.  I simply HAD to get my thoughts down to paper, because the sooner I did, the sooner I could start telling people about my love of the game of Go.  Plus, I really felt I had hit upon a new way of teaching the game that would appeal to people outside of the usual suspects.  Yes, I did do it for the thought of receiving accolades, but that is not bad in and of itself.  Everyone loves to be acknowledged, and while it's always a good idea to keep oneself grounded in reality (after all, I don't expect to be J.K. Rowling any time soon) it's also good to build yourself up in your own mind and create a future where you'll be congratulated for doing such a great job.  It lends some buoyancy to your self esteem and keeps your excitement level at a good and sustainable level.  

For my next book, which I'm almost finished with, I had the excitement of doing NaNoWriMo to carry me through and push me to churn out thousands of words a day.  I finished the 50,000 word requirement, but the book was far from finished. It's a fantasy novel set in a land I invented while playing Dungeons and Dragons with some friends from college.  It has a typical set of adventurers: A paladin, a bard, a thief, and a priest.  I like to think the plot is fun and has some twists and turns.  I do really love the book, but it was the excitement of succeeding at NaNoWriMo that put me in my chair every evening.  I would fall in and out of love with different parts of the story, but it was the carrot at the end of the stick that pushed me to write more and more each day and focus my discipline.  After NaNoWriMo was over, I put the book down for over a month and found it hard to muster the energy to really go from third base to home.  Tonight, I've set about it again and I really have hit on how to keep myself going: control my level of excitement and maintain my positive thoughts.

Positive thoughts are like mental gasoline.  Envisioning yourself at a book signing, or perhaps being interviewed on television are great ways to boost your self esteem and give yourself that much needed lift to get through any rough spot in your writing.  Sure, none of that may ever happen.  Really though, who cares?  It's your imagination, and you wouldn't be a writer if your visual muscles weren't up to par.  Imagining your success, imagining yourself as an esteemed writer with all of the accolades and praise that comes with it is a great way to fuel yourself to keep writing. Everyone needs a carrot.  Sure, I know many people do it for the fun of it, as a side exercise to test their mental acuity or to explore their creative side.  To these people I say: fantastic!  That is your sponsoring emotion, the force that helps you progress to wherever you want to go.  That is the fuel for your engine, and might I add, a great elixir of the many to choose from.  For me, it is relishing my success and contributing something that other people will enjoy that helps me get through the rough patches, and focusing on that has proven my greatest weapon against my harshest foe: myself. 


Kindle KDP - Some thoughts  

Posted by Jonathan Hop

So, Amazon has this new program where you publish one of your titles exclusively with them and they let people "borrow" your book.  You can still sell your book, but you're pretty much limited to the Kindle.  You can't even sell your book on your own blog, website, or through Smashwords or through Barnes and Noble.  Your royalties are based on how many people "borrow" your book during a set period of time.  Amazon puts forth a big pot of money, and then your percentage of total books borrowed is taken from this pot.  It sounds exciting at first, especially with all those big numbers, but...

For authors who aren't famous and do not yet have a fan base, this isn't all that appealing.  You need as many ways to get as many customers as possible.  Every little bit counts.  Sure, Amazon has the largest market share by far.  I sell probably 90% of my e-books through Amazon.  However, I wouldn't want to close down my own website, remove my books from my blog, and not sell on the Nook just to take part in this program.  If very few people know and trust me as an author, there is little chance they would borrow my book.  I looked at what books they have and I see nothing but big name authors and really famous works.  I've done decently with my Go books (I've sold about 3,000 so far), but I'm not ready to go toe-to-toe with "The 7 Habits of Highly Effective People."  That's not happening in the near future.  I've heard some arguments that this program might be good for new authors to get someone to read their work when they otherwise might not spring for it.  If that is the case, I could give my book away free and get promotion that way; I don't really see the difference.  The exclusivity is the downside for me. 

I also feels that this unnecessarily disadvantages people who don't have Kindles.  I don't own an e-book reader, but there are a lot of them, and I wouldn't want someone not to be able to read my book because of their preference in devices.  There are probably plenty of reasons why people do not buy Kindles, and I don't want to disadvantage them when I'm trying to get a fan base going.  For me, the program is rather unappealing.  I can see if you're Michael Lewis or Richard Dawkins that this program would be up your alley.  It essentially lets people who already know of your book to finally give you a try, especially if they've been meaning to but haven't got around to it.  For those of us who are still in the background, trying to shine brighter than say, Stephen Covey, is not going to happen without a lot of luck.  I'd like to hear other people's opinions on this program.  Maybe it would be a good way to get one's foot in the door with new readers?  What do you think?

NaNoWriMo! Going strong!  

Posted by Jonathan Hop

If you haven't heard by now I am participating in National Novel Writing Month, also known as NaNoWriMo.  It is a month long challenge to write a 50,000 word novel in the space of 30 days.  It's a highly popular event, with thousands of people participating.  I've written books before, but I felt that adding a time limit to myself would increase the challenge, and, if I were to succeed, feel great!  So far, I'm 21,000 words into my novel with 22 days to go, so I'm making excellent progress so far. 

My story is based on a Dungeons and Dragons campaign I played with a group of four friends a few years ago.  I was the Dungeon Master, and we played several long sessions over the course of many weeks.  They are excited to have their characters novelized, and I'm excited to finally put the story to paper.  So sure, I had most of the plot worked out, but since we played so long ago, I only remember general plot arcs and some specific scenes, so I still feel I am writing a novel mostly from scratch.  I started off really strong by writing 5,000 words on the first day.  I do a lot of writing on this blog, for my go books, and elsewhere, so sitting down and knocking out 5-7k words in one sitting has gotten markedly easier, even if I'm doing something entirely creative as opposed to a factual based analysis.  

The name of my novel is "Dragonslayers: Hidden Worlds."  When we first started playing Dungeons and Dragons, we called our little group the "Dragon slayers."  It sort of turned into a running joke, so I wanted to keep that going.  There are four heroes: Lorien the bard, Auron the paladin, Angel the thief, and Sleah the priest.  Yes, it's your pretty standard DnD party and it works really well.  The story starts off with letters to each of the heroes detailing some sort of crisis awaiting them on a far off island named "Arenfel."  I usually like the trope of colonization because you can talk a lot about politics, as explore the themes of finding new lands and forging strange alliances.  The four heroes journey to the island of Arenfel and uncover ancient secrets while becoming embroiled in a conspiracy that imperils the empire of Alterone.
Epic stuff eh?  Well, I'm having too much fun, which means that the end product should come out nicely.  It's nice when the characters are living, breathing people with their own thoughts and desires.  Sometimes people ask me how I can write a story without much of an outline or a lot of planning.  Stories are movies in my head.  I don't tell my characters what to do or where to go, they tell me.  They make their own plans, and it's usually my job to give them hurdles to leap over as the adventure continues.  They reveal their personalities, and I can explore each character as a human being by putting them through different trials and tribulations.  I think every great work of fiction is an exploration of the relationship between the writer and his/her characters.

Anyways, I'll keep you updated on my progress as I reach that 50,000 mark!

Tips for New Writers #6 E-Book Pricing  

Posted by Jonathan Hop

There is already a ton on this subject, but I thought I'd throw my two cents in.  My experience with e-books was fairly unique due to the subject matter of the "So You Want to Play Go?" series.  I was writing about a game the average person had never seen or heard about, so I didn't have a lot of competition.  When I first released my books on the Kindle, there were no other books on Go in e-book format.  Cha-Ching!  However, I did pressure the other authors to convert their books to E-book form.  There had been a few books written by Western authors on the game, but after a few months, there were a ton (and by a ton, I mean six).  Being the only one in my class for awhile was great and I was selling between 50-100 units per month.  Once competition set in, I had a much harder time, as the other books had been out for years and were well known. 

My books were originally priced at $9.99.  I know, unthinkable in the age of 99 cent McE-books.  However I put a lot of work into my book and I wanted to be paid for it.  Besides, it wasn't a tawdry romance novel or the latest thriller.  It was a fairly long book filled with diagrams, and I felt I did a pretty good job of teaching people the strategies of Go.  Well, my customers felt $9.99 was a fair price.  Although something in the back of my mind started to gnaw at me.  I began to imagine invisible customers, browsing through amazon, and then turning up their noses at the high price.  Still, as long as the 50-100 some odd buyers came in, I made a decent monthly income, and I could buy the more expensive Ramen at the grocery store.  Then, the competition came.

First off, I was flattered at the way they priced their books. You know how on the Price is Right, there is always that last contestant who is completely asinine and bets 1 dollar above the second to last contestant just to seal their fate?  I loved the one time that didn't work, and the price came out to be exactly the price the third person set.  I assume the producers on that show were feeling capricious that day.  Anyways, the other Go themed e-books set their price from 50 cents to a dollar under mine.  I freaked out, and decided that I would start a vicious price war.  I would slash my prices to a nub, then watch as the invisible purchasers would smash through my door and leave my competition impoverished in the streets!  Yes, I would come out on top.  My Go books were superior, and now, I would get all the people who were on the fence!  So I slashed my prices, in half.  I know.  My ego kind of got in the way, and I hated the fact that the more famous Go book priced his 50 cents beneath mine.  I wanted to do more than pull the rug out from under the competition, I wanted to annihilate the floor. 

Well, I did destroy something, my revenues.  My price change did not result in more customers.  Quite the contrary, I've only had 45 some odd customers this week, when in previous months I could count on at least 70.  The difference is stark.  Without the added customers to make up for the revenue difference, my royalties are going to be a pittance, a faint glimmer of their former glory.  I've been trying to wrack my brain to figure out what happened.  I ran into a wall.  There are too many variables!  Perhaps September is a slow month for people buying E-books.  Maybe my earlier success had been to Go related events I was not privvy too.  Only recently did I find out that the Wall Street Journal did a video on the game.  That would garner interest in the game and might prompt people to go to Amazon in search of books.  WSJ could've given me customers and advertising, and I had been none the wiser!  I haven't done a whole lot by myself to try and advertise, as I just limit myself to twitter and any other free avenue, but there are hundreds of places where people could be learning about Go, and my book would pop up! 

Lowering my prices did not result in more sales, but I have no if it would be okay to jack them back up to $9.99.  I kind of want  to, but at the same time, I had a few reviews on Goodreads saying that the books were great, and because of the price, there was no reason not to get them.  A great compliment, but would that make up for the lost revenue?  I can't eat nice words.  I think my little experiment is over.  If I turn the price back to $9.99, then no would notice, and I'd be able to get away without angering customers.  If I wait too long, then people who were making plans to purchase my book, or who had heard about my book from a friend, might come to Amazon and see a jacked up price (from their perspective).  It's best to just sweep this experiment under the rug. 

Tips for New Writers #5 Pacing and Style  

Posted by Jonathan Hop

So far I've been doing a lot of technical stuff, talking about how to create a cover or get your manuscript edited and ready for the presses.  Today we'll talk more about style and how to make your story sing with superior story structure.  Your reader has to connect with your book.  Human beings are well equipped for this, as our emotions are there, ready and waiting to be plucked by a skilled musician.  However, we can be fickle creatures.  A great chase is thrilling and gripping, but it has to end on the right note.  We love to watch two characters explore their romance and develop a strong bond, but we eventually want there to be some closure to the story.  You never want your reader to lose interest, or feel in some way the train of their emotions has derailed, leaving the passengers to scramble for safety before the eventual explosion.  That's why today, we're going to talk about pacing.

Your story shouldn't move too fast, and definitely not too slowly.  Pacing is best understood when you watch an action movie.  Great action movies wonderfully embody many elements of a good story: an interesting plot hook, lots of explosions and eye popping effects, and great one-liners.  Even with all of these features, an action movie is terrible if the pacing is off.  If the characters solve a problem too easily, then they seem superhuman and unreal.  If they take too long to resolve the oncoming danger, then the viewer is left in a state of anxiousness or nervousness for too long and can feel drained.  Action movies require quick pacing with down time for character development and planning, so watching a lot of action movies can give you that sixth sense you need for pacing.

Take Commando, for instance.  By all accounts this movie is terrible.  The plot is weak and the movie writers just rely on unique ways of killing people and Arnold to sell their movie.  However I love Commando.  I can never get enough of it.  No, it's not just Arnold holding two submachine guns while blowing away hundreds of third world Central American mercenaries.  It's the fact you always get your fix right on time.  Sure, you need exposition to move the story along.  However, always notice that action is always well placed.  If Arnold has spent too much time talking to the heroine, we can always cue a bad guy to come in and present a challenge.  Arnold will then blow said bad guy away in amazing fashion, while at the same time moving the story along and giving the viewer his reward for sticking with the story.  At no point in the movie do you find yourself thinking "Man, I wish someone would explode so this would get interesting."  The story writers knew when it was time for the bad guy to blow up.

This example may be facetious, but I really think that movies can help you gain a sense of timing.  You don't want your story to drag.  You most certainly do not want it to go too quickly!  This is the common lament of writers.  You have all of  these wonderful scenes and plot points dancing in your head, but it feels like your characters reach those points too quickly.  Oftentimes, this is because you do not add enough conflict in the interim to make your story gripping.  Let's say Detective Stoneface is tracking down "Silhouette", a sexy Parisian master thief.  You figure that Detective Stoneface will ambush Silhouette at the Louvre, setting a trap for her there by using a really large African diamond as bait.  Well, this is a really great plot point.  What you don't want, though, is for Silhouette to break into the Louvre, and get immediately captured by the Detective.  I mean, if the main character comes up with a brilliant plan, then by all means, the reader should share in his joy.  However, no one gets excitement out of a villain who is too easily caught.  Silhouette should instead prove to be far stealthier than Detective Stoneface ever thought possible, breaking through all the security systems, and outfoxing him to gain her prize.  Sure, maybe Silhouette could have incidentally left a small clue that would eventually lead to her capture, but simply taking her into custody so early in the story is not going to sell a lot of books. 

You should always mix up your scenes and provide interesting complications.  If your main characters make plans, come up with ways that intervening variables could come in, and show how they deal with what they could not have planned for.  Try to keep secrets!  There's nothing more satisfying to a reader than solving the mystery ahead of the main character.  Leave nuggets for your reader to find, and let your characters keep their own secrets to reveal them later.  Sure, Detective Stoneface could have told the Chief that Silhouette was aiming to kill the Chief later, but then he would lose the chief as bait.  This adds some mystery, and also helps you fill in spaces if you think your story is moving along too fast. 

Tips for New Writers #4 Editing  

Posted by Jonathan Hop

Usually the biggest amount of money I shell out for a book is to get it edited.  This is kind of the one area where you cannot skimp on.  If you go live with your book, and it has poor grammar, haphazard punctuation, and fifth grade spelling, then it doesn't matter how gripping the plot is or how rich the characters are; your reader will be turned off.  You cannot edit your own work.  I know some people swear they can.  They spend long hours poring over their work, checking every sentence and stand vigilant against split infinitives.  I'm sure with enough elbow grease this works.  For many of us, though, we're too engrossed in our own work.  When I read what I wrote, I don't see the works and sentences as they are, I see them as I want them.  For me, my book is a mental movie that plays out before me.  I am simply transcribing the events as they happened in my fantasy world.  The words are representative of those images, so it's easy not to see easy spelling mistakes or grammar.  Usually the word processor will smooth things over, and a quick scan will remove all of the "there/their/they're" mistakes that one can make when typing fast.  However, even with all of that editing, you still can miss a whole lot.

When I first came out with "So You Want to Play Go? Level 1" I was really proud of myself.  I did the cover myself, and spent some hours putting in the word to edit my work.  I started getting good reviews, but I got some bad reviews from other readers who were not used to my conversational style and felt slighted as readers for all of my capitalization/punctuation mistakes.  I thought I had the kinks worked out.  Then I got a slap in the face.  My readers loved the content of the book, but they felt I hadn't edited the work and that it was sub par.  I felt this had affected my sales, and having a review like that was like the mark of Cain.  I began fretting over all of the sales I had possibly lost at appearing amateurish.  Sure, I didn't get my book edited, but having it professionally done was out of my price range. I was a student with a part time job and paying my own rent.  There was no way I could sink that much money into editing. 

I dusted myself off, and eventually found a way out.  I had to relearn punctuation and grammar.  I learned in grammar school like everyone else, but the age of email, texting, and an overall de-emphasis on quality writing can leave one with a lack of good punctuation and grammar.  I had to relearn the rules for commas, for capitalization, and some other rules I didn't know existed.  Since I could not go to a professional service that would charge anywhere from $30-50 easily, I relied on friends.  One of my friends is an English major and she was kind enough to charge me way below the market rate to edit my books.  She did a bang up job.  Through the editing process, I learned a lot about proper format and punctuation.  What this did for me was to prevent these mistakes in the future.  Future manuscripts came out much better. 

If you are having problems getting an editor, or if the price is restrictive, then having a friend edit your work is a great idea.  If that is not an option, you can go to your local library or university.  There are plenty of students willing to do the work for far less than the professional rate and are every bit as capable.  Sure, a lot of editors advertise that they know what publishers want.  They know the ins and outs of what that editor looking at your manuscript with their dark black, thick framed glasses wants.  To be honest, if you read with any frequency, which I assume most writers have, then you already have a sense of what's out there.  If you need to keep up with what's hot in contemporary publishing, then look no further than the internet.  A lot of what editors claim they can, besides be glorified spell/grammar checkers, is something that you can replicate, or even better, go your own way.  There are free online grammar and style checkers as well, that can do a lot of the heavy lifting.

As far as style...well, we can save that for another post.  It would go well into the night regardless!

Tips for New Writers #3 Prep Work  

Posted by Jonathan Hop

Do you do a lot of prep work before you start your next great epic?  Do you write out an outline of your story, take time to flesh out your characters, and jot down great plot twists and interesting ideas?  For new writers, these are big questions.  I didn't for a long time.  I used to write straight out.  I would dance from idea to idea.  I would write out a scene until I was no longer interested, then jump ahead.  I still do this a lot, mainly because I have to maintain my interest level in my piece to make sure that I can stay on course.  However, once I started to outline my work and do a lot of thinking before the main event, the entire process would go a lot smoother.  I don't want to sound like your fifth grade teacher here...wait...maybe I do. 

In fifth grade I had an excellent English teacher who fostered the idea that I should write.  Her name was Ms. Elliot.  She was the quintessential school teacher.  She always dressed conservatively in long dresses, had her hair held back, and had a great love for the children she taught.  We had an English class where she discussed how to prepare to write a long piece of prose.  I usually looked forward to those assignments.  I already wrote for fun at home on my mother's word processor.  That thing had soul.  You would type out everything, and then you would instruct the machine to print.  It would start typing everything out, and I used to love the sound of the keys hitting the paper.  I would write short stories that were 5-10 pages long, so Ms. Elliot's assignments were cake walks.  I'd easily do three or four times what she asked for because it was enjoyable.  One day, she showed us how to write a short outline, then asked us to come back to class the next day with an outline.  I came back with the story already done, but no outline.  Ms. Elliot then showed me how an outline can strengthen one's story, even if you can just pop one out of your head.

An outline can help you catch problems in the plot or story before they come up.  Nothing is worse than writing fifty some odd pages of prose, only to have a great idea for a plot point, but nowhere to put it that makes sense or doesn't disturb the flow of the story.  This way, you avoid plot holes and outright contradictions.  Working that out beforehand will keep you from running into those snags.  If you think that it'd be great if the protagonist were to go turncoat, and betray his friends to switch sides and strike it out on his own, then that's a great twist.  However, if doing that stops the story, you might want to have that twist already planned out, as well as the subsequent story.  Plots that run out of gas will leave your reader confused or bored. 

Flesh out your characters.  Your characters should be treated like real flesh and blood characters. They should almost have a life of their own.  They should have dreams, aspirations, likes, dislikes, and back stories.  I'm not saying write a documentary fit for the Biography channel, but at least think about it.  I usually do a half page writeup on any characters I am going to work with.  If I get the inspiration for a new character during the course of writing out the story, I take a break to work him/her/it out.  What does your main character like?  Is he/her a jazz fan?  If they're a jazz fan, maybe they have a favorite spot to hang out to hear their favorite singer.  Maybe they go there to see their favorite singer to be seduced, only to have their advances slapped away.  The secondary effect of fleshing your characters out this way is that it can help you with developing the plot of the story.  If your character is especially paranoid and distrustful, then you can easily add some flavor to the stories by painting other characters in a paranoid light.  Whenever your main character meets someone new, he can scrutinize them.  You can paint even the most innocuous acts as sinister in some way.  It can really flavor your writing and set it apart from others in your genre.

An outline is also key to speeding up the process of producing your first draft.  A good outline is the best cure for writer's block.  If the action slows down, and the scene seems to just drag on and on, refer back to your outline and see where the next plot point is.  You know the goal, so just keep writing until you can logically connect the two.  For example, if one point is that  the main character steals the Jade Statue of Emperor Zhang, and the next point is meeting a potential buyer in a dark alleyway, a lot can happen in between those two events!  If you start to lose focus after he steals the statue, you can invent all sorts of great difficulties for him to overcome.  Maybe there is someone else after the same statue?  Maybe the local crime boss is waiting outside of the cave to spring a trap, taking the statue after the main character has done all of the hard work?  Maybe the main character receives a phone call, warning him of the shadowy buyer he will be meeting to pawn the statue off on.  The sky is the limit, and knowing that you will eventually go from point B to point C, will help you develop interesting ideas while you're building that bridge. 

Isaac Asimov's Foundation  

Posted by Jonathan Hop

Recently I've read a book that's really struck me as a great.  I know a lot of people sing Asimov's praises, and perhaps it's trite to add to the pile, but I just cannot help myself.  I've fallen in love with the Foundation series and I felt I just had to write my thoughts down!  I found Asimov rather late and I'm surprised I have not read him.  I enjoy science fiction, in fact it's my favorite genre, and I overlooked a giant like him and went on to other favorites like Bradbury or Orwell.  Recently, my computer was rendered inoperable with a computer virus, and I had a lot of spare time on my hands.  I picked up "Foundation and Earth" off the shelf, and I read the first half that evening.  I know, I started biting the sandwich at the end, without knowing it of course, but not having read the first book in the series in no way detracted from my enjoyment.  In fact, starting off with "Foundation and Earth" and then going back to read "Prelude to Foundation" helped me understand the fantastic scope of Asimov's ideas, which gripped me even more.

The series has a chilling premise that I often contemplate when thinking about human events.  In psychohistory, large scale forces enacted through large groups of humans are the most important forces in deciding the trajectory of human society, and that through some magical mathematics we can sum up human history into probabilities.  The quantized individual's behavior is swept up in mob psychology, where unseen yet wholly logical psychological forces sway mankind's destiny.  As a concept, I really wondered if Asimov could pull it off to where I could really believe it, and not just think "Well, he had to fudge this or that to make the entire idea work."  He pulled it off.  I could see an empire such as the Galactic Empire eventually decaying, for many of the subtle reasons he outlines in "Prelude to Foundation" for instance.  The cessation of the thirst for knowledge, a society flushed with so much information people specialize beyond reason, and the downward march of scientific knowledge, are trends and patterns that I could visualize and see as having major impacts over hundreds of years.  In a society flushed with material wealth and power, the complexity of the entire system in and of itself becomes a liability.  There's too much for a person to know, to research, to study, and much of what can be discovered might not be useful for future growth.   Eventually what happens, is that people who do not necessarily wish to devote their life to a certain field of study, have the confidence that somewhere, someone has, and that all the necessary knowledge is available to them at their fingertips.  Pure decadence.

I've heard some critiques that Asimov favors preaching an idea or ideology rather than fleshing out the characters and developing them.  I tend to disagree on this point.  While the characters are pawns to the larger ideas he wants to express, there is more than enough to learn and to enjoy about each individual character without turning the whole piece into an "I" novel.  Hari Seldon is an academic who grows bolder and bolder as the story progresses.  He's not just a doll with a string in his back, waiting for someone to pull it so he can spew the theories on psychohistory.  He has fears and concerns.  He has subtle wants and desires.  He shows compassion and has a set of ethics and morals he lives by.  I can much say the same for many other characters in his other novels, including Trevize, Hardin, and Colonel Pritcher.  Sure, they have larger meaning and they are useful in making useful points on the relationship of the individual to collective currents, but to say that Asimov sacrifices character development for that is a bit much. 

Sometimes when I write science fiction for fun I feel I was born in the wrong era.  A lot of the great thinkers and imaginers who've really done the heavy lifting have already put ink to paper a long time ago.  At least, in my imagination.  Asimov's mind was most certainly ahead of his time, and his insight into large, sociological forces often gives me pause and makes me wonder the power of my own existence in the backdrop of psychohistory.  Would I be like Hardin, a character whose personal qualities get him through his own Seldon crisis, or am I like Barr, who sees much of what goes on around him, but in all honesty, is not a serious enough actor to change any current. 

Tips for New Writers: #2 Cover Design  

Posted by Jonathan Hop

So you are on a strict budget but you need a really great cover to catch a potential reader's eye?  The cover is really the most difficult aspect of publishing because it's the most important.  It sounds superficial but it's true: You will get overlooked if your cover is unimpressive.  People will judge your book by its cover.  Why?  Human nature I suppose.  Good things are supposed to come in nice packages.  If it weren't a part of our make up as homo sapiens, then Christmas presents wouldn't need the gaudy bows and glittery paper.  Your cover will visually speak to your audience, tell them what your book is about, and inspire an emotion within them to actually take a look or possibly even buy your work.  I'm sure that your story or idea is gripping, but if it cannot pass the 15 second sight test, it'll stay on the shelf and collect dust.

I'm not an artist.  I can draw stick figures at best.  Even then, they don't look all that great.  If you can find an artist to do your cover, then you're really in luck.  I could not afford an artist as a student.  Many of the professionals I talked to would draw or design a cover, but for a price that would've exploded my non existent budget.  However I wasn't going to give up.  A bland cover would be suicide, after all.  So, I tried to look for programs that were inexpensive and tried to go it alone.  If you have a little visual skill and some time, you can make a great cover, and spend only a slight amount of money!

First off, I use Gimp as my program to manipulate images.  GIMP is like photoshop, but free.  That's all I needed to hear.  I use a lot of freeware.  Openoffice and GIMP are both good examples of programs that can do a lot, and for my purposes, were no different from the high end programs that I could never afford.  The only program I paid for was BookCoverPro.  I wasn't even going to spring for that, but it wasn't that expensive, $30 or so, and it helped when I was doing covers for other people and needed a quick way of inputting dimensions for the book.  It's not necessary though.  You can do all of the dimensions yourself, but if you find yourself having to do a lot of book designs and just want something to take the load off of you, BookCover Pro is great.

So, I had to think long and hard about what I wanted to convey to my reader.  My main book series is "So You Want to Play Go?"  It's a three part primer on the Chinese game of Go.  Go is relatively unknown in the West, but has gained popularity over the past few years.  Still, I figured that since none of my friends or my family knew of it, I'd have to relay a LOT of information in the cover.  I'd have to let the viewer know my book was about a game, what that game looked like, and to also convey whether or not my book was for people who were absolute beginners, or more experienced.  The book series is graduated.  The first book is for people who've never heard of Go, while the third book is for people who have probably been playing for at least a year and were interested in the game.  So I decided to first color code the books.  Green would be for beginners, Blue for intermediate, and Red for expert.  I figured that if in the future I were to come out with supplementary books, I would use the same color coding so that people would know that the book was designed for someone with their skill level.  I also needed images of a Go board and stones, so that there would be a little mystery surrounding the game, and also to make it look fun.

I tried taking pictures of my own go board, but I didn't really have the equipment or the lighting to make it look book cover quality.  I would have to spring some money after all.  There are a lot of great stock photo sites.  It's like hiring a professional photographer and having him take a single picture, then charge you a decent price for it.  I used Istockphotos, which is a user friendly and great site.  They had a decent selection of pics of go boards, and I picked one out.  So, I had the picture and a color code as a theme.  I decided to divide the cover into three parts and used bright colors to convey the book was family friendly.  I added a caption to say that the book was "Level 1: Beginner" and then added 30-20 kyu for people who knew Go terminology.  The cover design is very simple, but it says a lot.  The Chinese character indicates the culture the game is from, China, the picture shows that it's a game and also communicates the pieces used for the game as well as the board, and it's clear the book is for a beginner.  People who first start playing Go get a little intimidated with Go books, because the game can seem complex.  Letting them know that the book is just for them is a way to assuage their fears. 

So, some tips:

  1. Who is your audience?  Answering this question will help you find out what a potential reader might expect on your cover.  Sure, some covers are shocking or risque, but if they look at your cover and don't know the theme or subject matter within a few seconds, they may not know they're interested.
  2. No clutter!  Cluttered covers bombard the viewer with too much information.  It may tell a story to you, but the reader's eyes will be all over the place, and your sales pitch will come off garbled.
  3. Use easy to read letters, and do not use a lot of different fonts.  This is basically a subset of tip #2.  Sure, having two fonts are fine.  The main line could be one font, and then you can switch to another, more stylistic font for a single word to add flair.  For instance if your book were entitled: Delicious Dinners in 15 Minutes, then changing the font for "15 minutes" would be a great way to emphasize that the book is filled with quick recipes.  If your potential buyer identifies themselves as a busy person, then you might have a sale on your hands.
  4. Your cover should tell the story of your book.  If it's a murder mystery, I want to see someone tracking someone down or a murder happening.  If it's a thriller, I want a cover that says "suspense" and "action," with people chasing each other down dark alleyways with guns.  If it's about spelunking in ancient Mayan caves, I want to see some Mayan architecture.  The theme has to be apparent and at the same time exciting. 
  5. Don't pick ugly colors.  There are pretty shades of green and there are disgusting shades of green.  A book cover shouldn't grate on your viewer's eyes.  I've seen covers that had a number of strong points, but then the designer felt that they wanted to surround their work with magenta, and instead of focusing on the great images they picked, I felt that someone had let a magic highlighter loose all over their work. Simplicity works best, and your colors should mesh.

Tips for New Writers: #1 The Creative Process  

Posted by Jonathan Hop

To veteran writers this post may not teach anything new, but I wanted to talk a little bit about how to take that great book idea you've had and bring it to life.  I've written five books so far and handled the workload myself, from writing it to designing the cover, so I think new writers would find some of the following advice useful.   I also do a lot of freelance work editing manuscripts, designing book covers, and offering people advice on how to make their book sing on the shelf.  I'm working on a fiction novel right now.  So far, I've done books on the Chinese game of Go and my travails through South Korea, but I've always been a fiction writer at heart.  For our purposes today, though, the genre is of little importance.  The basics are what matter!  Over the course of the next several weeks, I'll do some short essays on some ideas to help you on your self publishing journey. 

So, you've got your great idea bouncing around in your head, but that's basically the only place anyone can find it.  You've got to actually sit down at your desk and make your idea dance on the page.  This takes discipline, plain and simple. It also takes a lot of self knowledge.  Different people have different energy levels when it comes to the creative process.  I'm a person that has bursts of energy.  I dream of book signings and television interviews, and how great my work will be, and how many people will enjoy it.  This puts me in a great state of mind, when I get what my friend calls the "fever."  For instance, I wrote my first two Go books in two weeks.  I started earlier than that two week period, but I had just pecked at them without much inspiration.  When I finally got it in my head I really wanted them done, I focussed my will and worked like mad to get them done.  This produces the best results for me, but usually amazes anyone I tell it to.

How do you maintain your energy levels?  Some people are disciplined and can maintain a steady level of energy.  Some people prefer having a set schedule and love falling into the rhythm of habit.  Some people set aside one to two hours specifically for writing everyday, and then slowly but surely reach their goals.  Some people prefer to write in cafes, or near calming scenery.  It's important you understand yourself well enough to be able to write in a consistent manner so that you can be assured that you'll finish your project.  Also, be sure it's enjoyable, and keep your focus on how much you'll enjoy yourself once you get to the finished product.  I won't give you the speech about how most authors don't make what J.K. Rowling makes, or the speech about loving what you do and not worrying about the money.  I've never agreed with either sentiment.  I want to make as much as J.K. Rowling AND love what I'm doing.  In fact, the salary would make me love it even more. 

You cannot get discouraged.  The reason I spend a lot of my time dreaming of all the great things that will come of my work is so that I will have the gas to reach the finish line.  Whether you are the tortoise or the hare, you have to believe you'll eventually break across that red tape to have any chance of getting to where you want to go.  Some people advise not to think too much about how to market your book, your cover art, or any of the nuts and bolts of actually getting your work out into the public during the creative process.  In my opinion you should, because again, it will help you get into the mindset that you will eventually finish writing that novel, and the task of bringing it to the market will seem like less of a fantasy and more of an inevitability.  Anything that helps you foster positive feelings towards the idea of finishing, will help push you to greater heights. 


Writing Sample  

Posted by Jonathan Hop

Here is a writing sample from my fantasy novel I've been tinkering away at for a few weeks now.  I'm trying to tighten my style.  I always worry whether or not my plot will be gripping, like I have to find some grand theme that will explain the human existence.  Then I'm reminded that some of the most popular, and most effective stories were simple and fun, and still portended to larger issues and had just as much value as something as heavy as, say, Crime and Punishment.  Any critiques/comments/shout-outs would be great!  My email is yithril@gmail.com.
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Here it is, the introduction-


Pulling back the folds of his gray robe, Yithril sneered as he finally caught sight of a lone silhouette, making its way towards him through the thicket of trees.  Nothing was worse than being made to wait for hours past the appointed time, and now that the sun was beginning to descend into the skyline, darkness would be upon him soon.  He had already taken a great many risks in finally discovering the location of the forest of Crystal Tears.  The closest village was over forty leagues away and few people there had ever ventured so deep into the forest.  Yithril glanced around and found the reason for that to be glaringly obvious.  A strange magic pervaded all living things, transforming all the trees and plant matter into a crystalline substance.  Yithril took a moment to run his hands along the bark of what could possibly be a tall oak.  Always the keen observer, he noted that the lines running up the bark formed straight lines, hardly the work of nature’s hand.  The leaves were also perfect geometric shapes, with no irregularity.  Looking at the ground, each leaf formed perfect triangles and squares, with broken leaves shattering into small crystals.  The entire forest seemed to predictably sway, beholden to unseen clockwork.  Yithril wrapped himself tighter into the folds of his cloak as small wisps of freezing air blew past, causing the leaves to sway and fill the air with a haunting melody.  He held his cloak close to his face, with only a few strands of platinum hair sticking out.  He turned expectantly towards the figure who had now come into full view.  A lithe young woman, clad in a leather corset and form fitting pants, made her way towards Yithril, hardly making a sound despite the fact the ground was littered with dry leaves.  She strode up to the young wizard and bowed gracefully.  Upon further inspection, Yithril noticed her dark, almond eyes and her unusually pointed ears.  Her raven hair shone in the light, tucked behind her slender face in a tight ponytail.  He had surmised that she was a Feyborn of mixed heritage, a product of several unions between wood folk and humans.  She maintained the pointed ears and eyes of her feyborn ancestry, but her skin was the color of chestnuts, much like the tribes of men in the Southlands, who were oft to marry the wood folk. 

“Greetings.  I am known as Reya.  May our fortunes grow stronger together.”  Clasping her hands together, the young feyborn bowed slightly, as was the custom among her people. 

“You have kept me waiting for far too long.  We should have been underway hours ago, as per our agreement.”  Yithril’s temper was cold and exacting, with each word leaving his mouth as a staccato.  He had slightly regretted leaving the preparations for hiring a mercenary to one of the locals he had met at the inn back in town, but there was no point in having regrets. 

“I pray your patience.  I had other dealings to tend to; however I am now fully at your disposal for the remainder of the journey.  I have already scouted ahead and surveyed the cave you wish to investigate.”

“Well, my dear feyborn lass, at least you are not incompetent.  We will make haste then.”  Yithril turned suddenly with a wave of his robe, and marched with a determined gait towards the direction of a large cave, or at least, where he believed there to be one. The trees swayed two and fro in the wind, creating a glowing wave as far as the eye could see.  The leaves of the forest seemed to drink in the fading sunlight, then expel the rays in dazzling bursts like stars.  Reya seemed to scan the area with her keen senses, utterly oblivious to the natural spectacle unfolding around her.  She kept both hands hovering above the daggers strapped to her sides, ready at a moment’s notice.  Yithril, too, was equally unimpressed and like his comrade seemed keener on his own safety and the objective at hand.  His expression growing stern as he eventually made his way to the mouth of the cave.  The opening was more than wide enough for a carriage to ride through, however the darkness within did not seem to give way to the light beaming in from the outside.  Yithril stepped forward and gazed at the outside edge of the cave.  Everything seemed to be covered with lichen and vegetation.  “Not surprising,” thought the young wizard, “if you consider that no human has stepped foot here for hundreds of years.” Reya stood patiently for several minutes, watching as Yithril’s soft blue eyes seemed to race back and forth, searching for something on the rock face.  Stepping forward, Yithril held out his palm towards the rock face and began chanting in a low hum.  The tips of his finger began to pulsate with a deep blue light, emanating a low hum.  Reya watched on in wonder as the plant life surrounding the cave seemed to dissolve in to the air to reveal a series of markings surrounding the entrance to the cave.

Writing Exercise #2  

Posted by Jonathan Hop

Here is a stream of consciousness exercise I like to do if my brain gets jammed and I suffer from terminal writer's block.  For me, I write in bursts.  Sometimes I feel invincible, like my next book will break new ground and be beloved by millions (I have an active imagination), which gives me the fuel to write for hours.  On the other hand, sometimes I have zero motivation and find that I surf youtube for hours and write maybe a sentence of my story. Then, when the day is over, I feel like I've failed, for not being able to push myself to write even one page.  While you cannot dictate the creative process, you can refine it with some discipline.  This stream of consciousness method can work.

Describe a room in your house and write about it for 25 minutes straight, without stopping.  Forget about form, forget about plot, forget about spelling and grammar!  Picture yourself setting your work ablaze (or just plain deleting it).   Discipline is built bit by bit.  This is something I learned in Korea.  If you do this regularly, you'll find yourself able to write longer and with more quality, rather than spending your afternoon checking the baseball game score.

Musings on Writing: Keep it Simple  

Posted by Jonathan Hop

Alright I'm going to share a silly story today, but it has to do with writing, I promise.  I base my philosophy on writing simply and always being mindful that I must communicate effectively to my reader, whether its physical description, action, or dialogue.  Simplicity is key.  You do not have to sacrifice your "artistry" to remain simple.  It just depends on your relationship to your writing, and therefore your reader.  I used to watch a sitcom called "Step by Step" which was a modern rendition of the Brady Bunch (with the genders of the two youngest children switched) starring Suzanne Summers.  The episode I watched was later in the show, like the fourth season, where the eldest female child, Dana, was about to go to college.  Of course, she really didn't think too much on how she was going to pay for college, and assumed her parents would foot the bill for Stanford or Yale, college worthy of her intellect.  Her father informed her that he had seven children and a house, and that if she had a scholarship for a full ride, then she could make it, if not, community college it is!  Dana didn't like the idea of going to college with all the rabble, thinking that somehow it was beneath her to stand shoulder to shoulder with non-Harvard peasants.  

With nothing else to do, Dana went to the local community college and sat it on her first English class.  She was given a writing assignment, and went home thinking that she would show the professor that she was heads and shoulders above the rest.  She used as many large words as she could fit and wrote in a dense, convoluted manner.  The next day in class, she got a big "D" across the face of her paper.  Incredulous, she marched straight up to the professor, demanding to know why she failed.  The professor explained  to Dana that she spent more effort in seeming erudite than having a solid message and properly communicating it.  "The purpose of language is to communicate, and you've failed at that."  Dana was of course dejected and went home to her family where they had a lovely mom-daughter scene.  All mushiness aside, that scene stuck with me for years.  It shaped the way I write.

The purpose of language is to communicate.  Sounds pithy at first, but it helps us cultivate our attitude towards our writing.  This could be for any genre: fantasy, science fiction, a term paper, business writing, anything really.  When you're writing your next masterpiece, do you have your audience in mind, or are you off in the clouds, imagining you are in the drawing room having a drink with Dostoevsky, Camus, and Tolstoy?  I can hear some of you grumbling, thinking about the "Twilight" phenomenon and how you could write so much better and bemoan all of the people who have such "low" tastes.  My knee jerk reaction is to agree, but the author of Twilight was successful in keeping his/her audience in the forefront and communicating to them on their wavelength.  

This idea also helps to keep your writing tight and your message on point.  A lot of times new authors will try to cram as many large words, metaphors, and imagery into a single sentence. You end up with verbose behemoths striding through your novel, making it a laborious task to read instead of an experience to enjoy.  Getting your exact point across with few words is the goal, and knowing your audience and focusing on communication helps you achieve that goal.  Treasure your readers.  You can tease them, challenge them, shock them, entrance them, but you should always talk to them like a dear friend.  Every word counts, ever image matters, and your final presentation will be that much more enjoyable with this in mind.

Creative Juices  

Posted by Jonathan Hop

So where do you actually sit down and write?  I was thinking how important our environment is when we write.  Do you write at home in a special study you have tucked away in the back of your house, or do the people at Starbucks know you by name?  I'm sure most people write on their computer with ebooks and all, but sometimes I like to jot things down in a notebook I carry with me or write out handwritten prose just for the sensation.

The environment we choose to write in is everything.  I find that I get far too bored sitting at home to really write because the scenery is so static.  I like to go to a nice cafe down the street or a McDonald's and sit in the corner while tapping away at the keys.  Then again, with a slight change in mood, the silence of the library can be just the right venue to get to work.  Do you write indoors, or do you sit outside to enjoy the breeze and people watch?  Do you need occasional distractions to occupy your mind for a few moments, and then re-engage with your work?

Here's a question, where do you like to write and why?  How does your mood affect your writing, and how does your choice of writing environment affect the creative process?

Writing Exercise #1  

Posted by Jonathan Hop

Here's an exercise that we did once when I was taking a class on translation, and I thought it really helped in being mindful of voice and how to switch it to convey different information.  The idea is quite simple. You can do this exercise if you're working on a big project, like a major paper or a book.  For the class, we had an extensive 20 page paper due by the end of class on a topic that we had been steadily researching.  


Picture that you're in the following situations.  Then, try and explain your novel/idea to the person in these settings.  Try to sell them on your idea and communicate.


1. Meeting an elderly woman on the bus.  By chance you and she strike up a conversation after she drops something, or someone bumps into you.  You tell her you're an author, and she asks you what your book is about.


2. You and your best friend are chilling at a bar.  The music is going, people are all around, and you and he/her have a moment where you can really talk.  "So, what's this novel you're working on?" he/she asks.


3. You're in a board meeting with some imposing looking executives in full business attire.  You've just shook hands with each one, and you're thankful that your connections with the secretary got you this meeting at all.  They're interested in your idea/novel.  How do you sell it to them?


This not only helps with say, book descriptions for product listings or teasers for your work, it's also a great way to stop and ask yourself: "What's my voice?"  What tone do you take when you write and how would switching it up change your style?

Brand New Blog Brand New Day!  

Posted by Jonathan Hop

Hello and welcome, my name is Jonathan Hop.  I run a blog about the Chinese game of Go, but I thought I would create a second blog where I could talk exclusively about writing.  Since this blog is just now getting off the ground I'll take a moment to introduce myself and why it is I've chosen writing as a full time profession.  I've always been a writer.  It's a blessing and a curse in many ways.  I used to write short stories when I was eight years old on my mother's word processor.  I miss that thing.  It had real soul.  Old school word processors could function as typewriters, so as a kid I could enjoy the sound of the keys hitting the paper.  I used to write one to two page short stories about a variety of things, and it usually impressed my teachers when I went in to school with a writing assignment double the length of the one they had assigned.  I would always get inspired by a story I had just read and often tried to write books of my own.  I actually accomplished a "Choose Your Own Adventure" tale once by writing in a journal my mother had bought me.  I did it after the style of another CYOA book called "Lone Wolf."  I had the entire series and hunted them down in any bookstore where they might be.

The reason I call this blog "World of Alterone" is because it's basically going to be the culmination of my many scraps of writing over the years.  Alterone was a mythical city I invented in my head when I was 16 and working as a cashier at a grocery store.  The job was okay, but I often found myself wandering away in my own head and created characters, plots, and worlds to pass the time.  I was also an avid Dungeons and Dragons player, as group storytelling was also rewarding.  College turned writing into a job though, as graduate students have to churn out page after page after page of research.  I've written so much about the Meiji restoration, Modernism and Japan, and Feudal Japanese warlords that I sometimes felt I was turning into a Japanese person myself.  Well, I've gotten away from that and have found my sea legs again and want to write for the joy of it.  

I'm also a big Go player, which is why I wrote some books on Go.  I wanted more people to play Go so that there could be more competition.  It's a fun game and it never gets boring, I just think because of its complexity and because it takes awhile before you can really become good at it that people shy away from it. I have been pretty successful so far as I've found a good formula for teaching people Go so they feel like they're having fun and might, you know, play one of these days.  They've sold pretty well, but I haven't done a whole lot to promote them outside of my blog.  They were my first three books ever, and I had this glow that I'm sure every writer gets when they get their proof in the mail, unwrap the packaging, and lovingly thumb through the pages to see a part of their mind in the physical world.  I love that exhilaration and that's why I want to really push to improve my craft.   

My next project is a novelization of a Dungeons and Dragons campaign my friends and I played over the course of a year and a half in high school.  We all lived far apart so we played online using mIRC.  We'd actually play once a day during the summer for 3-5 hours a go, so we had a really long, thought out, exciting campaign, and I wanted to start from there for my first actual novel.  Also it'd be great to talk about something other than Go :P  So far I'm going at a good clip.  I finished a book on my year as an ESL teacher in Korea.  However, I find that writing is a highly emotional pursuit and I have to take great care to stay in an energetic mood to write for long periods of time.  I even write in my head while walking to the grocery store, where I'll play out scenes or think of witty dialogue.  It's really an engrossing, all day process.

So what can you expect to read from this blog?  Well, I think writers should write, so I like to do quick writing exercises to test my ability to perform certain tasks, and will share them with you in hopes that they are useful to you if you are on the long journey of becoming a writer. I used to write a lot of fan fiction (yes I'm a guy), but not the kind where you pair two characters and put them on a date.  I usually tried to either continue or rewrite stories.  I'd keep characterization, mood, and style as best I could, but offered fresh ideas or plot re-sequencing for video games and anime I enjoyed.  Each fan fic was like a writing exercise, in that there was always a challenge and therefore a way to make my writing better and to improve my style.  I'll pose little writing challenges from time to time, just something to get your juices flowing and your mind whirring.

Aside from that, I'll also post some things to help writers, and share whatever knowledge I have on the craft with anyone willing to read.   I have done a lot of freelance writing for non profits, for marketers, and just for fun, so hopefully I have some knowledge that will be of use to you.  Also, if you're looking for a cover illustrator or a book editor that's within your budget, I know of several people who've done so much in helping me get my stuff off the ground, and I'm sure they'd be happy in making your dream come true.